Sunday, September 28, 2008

Lame


This design is completely lame. I'm ashamed of it, but will hang it on the fridge none the less.
Note: Redesigns are on the way.


This design was fun to work on. I wanted it to be simple and clean, yet have some organic flavor to it.
Note: That's what she said.

Sunday, September 14, 2008

Symbol Comps






Thursday, September 11, 2008

Chantrified



We hit up the DSVC meeting Wednesday night where guest speaker Art Chantry was... well, speaking. I am a little embarrassed to say though that before last night I hadn't heard of Art Chantry. I didn't dare let anyone know that of course, "Art Chantry? Oh, yeah, me and Art go way back!.....(uncomfortable silence)" Aside from feeling like a complete idiot, Art Chantry is know in my book of kick ass graphic designers (he is the only one by the way, as the book is just getting started, also this book doesn't really exist). Not only did he pave the way for the grunge scene, which is primarily what I listened to in junior high, but he paved the way for a whole new way of thinking and designing. I went in to the meeting not knowing who Art Chantry was, but I came out with a head full of knowledge and feeling... well, Chantrified. It was f-ing awesome, as Art might say.

Sunday, September 7, 2008

Symbol Labels

"Edibles"
"Opposite of death"
"Technology"
"Space exploration"
"Opposite of life"

Wednesday, September 3, 2008

Symbol Examples

1
2
3


These symbols were found in Computer arts magazine. (1) In the top symbol, the viewer can gain some understanding of what the design stands for at a glance. I believe this works, because not much else is required to explain what this symbol is. (2) The middle symbol may not be so easy to understand without the aid of text to explain the design. (3) In the bottom symbol example, the recycle design has been rethought. This symbol works because the thought is understood with out needing to add much description.

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